.. _program_listing_file_src_cmd_o3ds_pingServer.c: Program Listing for File o3ds_pingServer.c ========================================== |exhale_lsh| :ref:`Return to documentation for file ` (``src/cmd/o3ds_pingServer.c``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp // Based mainly on https://github.com/nanomsg/nng/blob/master/demo/async/server.c #include #include #include #include #include #include #include // Parallel is the maximum number of outstanding requests we can handle. // This is *NOT* the number of threads in use, but instead represents // outstanding work items. Select a small number to reduce memory size. // (Each one of these can be thought of as a request-reply loop.) Note // that you will probably run into limitations on the number of open file // descriptors if you set this too high. (If not for that limit, this could // be set in the thousands, each context consumes a couple of KB.) #ifndef PARALLEL #define PARALLEL 128 #endif // The server keeps a list of work items, sorted by expiration time, // so that we can use this to set the timeout to the correct value for // use in poll. struct work { enum { INIT, RECV, WAIT, SEND } state; nng_aio *aio; nng_msg *msg; nng_ctx ctx; }; void fatal(const char *func, int rv) { fprintf(stderr, "%s: %s\n", func, nng_strerror(rv)); exit(1); } void server_cb(void *arg) { struct work *work = arg; nng_msg * msg; int rv; uint32_t when; switch (work->state) { case INIT: work->state = RECV; nng_ctx_recv(work->ctx, work->aio); break; case RECV: if ((rv = nng_aio_result(work->aio)) != 0) { fatal("nng_ctx_recv", rv); } msg = nng_aio_get_msg(work->aio); work->msg = msg; printf("Message %zu\n", nng_msg_len(msg)); work->state = WAIT; //nng_sleep_aio(when, work->aio); break; case WAIT: // We could add more data to the message here. nng_aio_set_msg(work->aio, work->msg); work->msg = NULL; work->state = SEND; printf("Wait %zu\n", nng_msg_len(work->msg)); nng_ctx_send(work->ctx, work->aio); break; case SEND: if ((rv = nng_aio_result(work->aio)) != 0) { nng_msg_free(work->msg); fatal("nng_ctx_send", rv); } printf("Send %zu\n", nng_msg_len(work->msg)); work->state = RECV; nng_ctx_recv(work->ctx, work->aio); break; default: fatal("bad state!", NNG_ESTATE); break; } } struct work * alloc_work(nng_socket sock) { struct work *w; int rv; if ((w = nng_alloc(sizeof(*w))) == NULL) { fatal("nng_alloc", NNG_ENOMEM); } if ((rv = nng_aio_alloc(&w->aio, server_cb, w)) != 0) { fatal("nng_aio_alloc", rv); } if ((rv = nng_ctx_open(&w->ctx, sock)) != 0) { fatal("nng_ctx_open", rv); } w->state = INIT; return (w); } // The server runs forever. int server(const char *url) { nng_socket sock; struct work *works[PARALLEL]; int rv; int i; /* Create the socket. */ rv = nng_rep0_open(&sock); if (rv != 0) { fatal("nng_rep0_open", rv); } for (i = 0; i < PARALLEL; i++) { works[i] = alloc_work(sock); } if ((rv = nng_listen(sock, url, NULL, 0)) != 0) { fatal("nng_listen", rv); } for (i = 0; i < PARALLEL; i++) { server_cb(works[i]); // this starts them going (INIT state) } for (;;) { nng_msleep(3600000); // neither pause() nor sleep() portable } } int main(int argc, char **argv) { int rc; if (argc != 2) { fprintf(stderr, "Usage: %s \n", argv[0]); fprintf(stderr, "Example: %s tcp://127.0.0.1:5555\n", argv[0]); exit(EXIT_FAILURE); } rc = server(argv[1]); exit(rc == 0 ? EXIT_SUCCESS : EXIT_FAILURE); }